Tailor your vampire to fit your play style by combining weapons with a variety of spells earned through vanquishing powerful foes.
Localization has been added for Hungarian, Italian, Japanese, Korean, Polish, Russian, and Turkish.Players can now dismantle floors and borders that are next to walls/pillars without having to dismantle any wall/pillar first, as long as this does not leave any wall/pillar without a floor connection (#305517).
Yesterday's hotfix ( Patch 0) fixed a bunch of bugs, tweaked many spells and abilities, and introduced the following features: The developers at Stunlock Studios are constantly updating the game. It's played from a top-down view by default, though there are already mods that enable a third-person over the shoulder camera. V Rising is an open world survival action game where players have to opportunity to cooperate with other players, compete with other players, or go at it alone. We will strive to reward our players with a new, ground breaking survival experience and also satiate any bloodlust. Our goal is to make the best vampire game possible and this is a clear indicator we are on the right path.
You can read the ‘One Million Rising’ update for yourself here.We at Stunlock are very proud of the amazing start V Rising has made since launching on Early Access. And so if you’ve been playing V Rising in Early Access so far, stick with it. Ultimately, the team “promises something very special for 1.0”. Meanwhile, we will do our best to make sure the first content update will be worth waiting for.” This will require more patience from you as a fan! It’s too early to tell when the first bigger V Rising content patch will arrive, as we will give it the time to make sure it brings something new to the experience. We currently plan to work on more extensive updates rather than run for frequent smaller patches and minor changes.
“Our mission will be to find out what is most important to our players and how to take V Rising to the next level. Stunlock Studios’ marketing director John Ilves had the following to say: However, improvements come in small increments, and ensuring that bugs are fixed and servers are optimised is the most important step right now. The statement goes on to say that the team is “already working on new material to inject more life into Vardoran”. That doesn’t mean that big changes aren’t in the works, however. In the statement, titled One Million Rising and published on the developer’s blog, Stunlock has said: “Our primary focus right now is bug fixes, balance changes, server optimization, and quality of life improvements.” Following that, the next step will be “to analyze all the data and feedback from the first weeks of Early Access to make sure we can nail the master plan moving forward.” But in today’s update, the studio has shared a little about the first step it plans to take.
We already know that Stunlock Studios plans to have V Rising in Early Access for around 12 months before launching with a full release. Following its huge milestone of 1 million sales, the developers of early access vampire RPG V Rising have shared an update of what’s coming next. In a new interview with SegmentNext, developer Stunlock Studios revealed a selection of new details about the direction V Rising is headed with its final 1.0 release whenever that will be.